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Episodes

Nosy Pony

1 - Nosy Pony

When Annie tries to stop Pony from being nosy, she creates a bigger problem that puts him in danger.

Beatrice

2 - Beatrice

When Annie takes pity on a lonely friend and lets her spend the day with Pony, she worries her friend is better at taking care of Pony than she is.

Unicorn

3 - Unicorn

When Pony thinks he turned into a unicorn, Annie uses him to raise money to save their sports court from closing.

Plants!

4 - Plants!

Annie and Pony's camping trip is in jeopardy when Pony develops a fear of plants.

Game Horse

5 - Game Horse

Pony becomes a video game master, but when their friends are in danger Annie and Pony need to use their gaming skills to save them.

Heston's Coat

6 - Heston's Coat

Heston loans Annie his brand-new coat on a cold day, but Annie knows it's only a matter of time before Pony ruins it.

Horace

7 - Horace

Annie can avoid detention if she can heal the principal's dying plant, but the plan goes awry when Pony becomes attached to it.

The Boot

8 - The Boot

Pony's half-baked plan causes Annie to lose one of her boots, which she desperately needs for a family photo!

Distractions

9 - Distractions

Pony's constant distractions threaten to derail Annie's part of a science project Gerry is counting on her to do.

The Giving Chair

10 - The Giving Chair

On a trip to the bookstore, Annie and Pony discover the comfiest chair in the world that also may have superpowers.

Haircut

11 - Haircut

When Annie needs a haircut, Pony proves that even a simple task can become a wild adventure.

Gerry's Birthday

12 - Gerry's Birthday

When Annie and Pony try to give Gerry the best birthday ever, their enthusiasm threatens to make it the worst.

Pet Pony

13 - Pet Pony

When pets are banned from the building, Annie and Pony have to convince the landlord to reconsider.

Dog Day

14 - Dog Day

When the dog from next door, Pony’s sworn enemy, comes to stay with them, Annie needs to find a way to make them get along.

Useful

15 - Useful

Annie is worried that Dad will see Pony as useless and get rid of him.

Stompy!

16 - Stompy!

Annie is set to play in her first soccer game, until Pony accidentally stomps on her foot.

Delivery Pony

17 - Delivery Pony

Annie and Pony’s new fruit and vegetable delivery service is threatened by a big corporation.

Magic Annie

18 - Magic Annie

Annie needs to find the perfect Mother’s Day gift. Pony is convinced that Annie’s magic trick is just the thing.

Bad Chicken

19 - Bad Chicken

Annie and Pony’s plan to teach a scrawny chicken confidence backfires when it terrorizes the city.

Gerry's Tour

20 - Gerry's Tour

Annie and Pony try to help Gerry pass the test to become a museum tour guide.

10 Minute Ticket

21 - 10 Minute Ticket

In an effort to avoid paying for parking, the whole family must try and keep a visit to the mall to less than 10 minutes.

Clara Time

22 - Clara Time

Annie worries that their friend Clara is avoiding her and Pony.

Loud Horse

23 - Loud Horse

When a noisy neighbor drives Annie to the brink, she and Pony have to find a way to quiet her down.

Sick Annie

24 - Sick Annie

When Annie gets sick and can’t ride the new rollercoaster, Pony tries everything to make her better.

School Dance

25 - School Dance

Everyone is dreading the Valentine’s school dance, so Annie and Pony try to get it cancelled.

Dad's Speech

26 - Dad's Speech

Annie tries to help Dad work through his stage fright by encouraging him to be more like Pony.

Scarecrow

27 - Scarecrow

It’s Halloween and Annie and Pony have to save the family’s pumpkin crop from hungry crows.

Poneapples

28 - Poneapples

When apples that Pony has licked become a best seller, Annie is torn about coming clean.

Fan Pony

29 - Fan Pony

Annie and Pony win a contest to meet a popstar dreamboat. Only problem is he’s not a fan of ponies.

Cop Mom

30 - Cop Mom

When Mom joins the neighborhood watch, Annie and Pony think she’s a real-life action hero and need everyone to know.

Annie-versary

31 - Annie-versary

When Pony celebrates a special day, Annie needs to figure out what’s so special about it.

Teacher's Pet

32 - Teacher's Pet

Pony finally gets to go to school with Annie when he’s named class pet.

Trash Dash

33 - Trash Dash

When Pony is accused of eating the park keeper’s precious daisies, Annie needs to prove his innocence.

Save the Took Took

34 - Save the Took Took

Everyone is raising money for charity, but Annie wants to find a cause that really needs her and Pony’s help.

Bramley Holiday

35 - Bramley Holiday

The Bramleys need to find a way to celebrate their traditions while being together for the holiday.

The Wallet

36 - The Wallet

When Annie finds a lost wallet, she's determined to return it to its owner and prove she's a good person.

Locked Out

37 - Locked Out

When Annie and Pony get locked out of their building, they can't seem to convince their neighbors to let them back in.

Always Yes Annie

38 - Always Yes Annie

Pony bets Annie that she can't go a whole day without saying no.

Sleepover

39 - Sleepover

Annie is determined to go to her first sleepover, but Pony’s homesickness threatens to change that.