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Episodes

Origins (1)

1 - Origins (1)

Zak is taken into the Triangle and meets Clovis, the Chaos and Bones.

Origins (2)

2 - Origins (2)

Zak meets the rest of his crew and Bones escapes.

Morlock the Unstoppable

3 - Morlock the Unstoppable

Zak and the 7Cs are attacked.

Witch Overboard

4 - Witch Overboard

Caramba finds a shiny necklace and it makes him more powerful.

Freezing Point

5 - Freezing Point

The 7Cs save a newborn wyvern from the clutches of Golden Bones.

The Voice of Chaos

6 - The Voice of Chaos

The Chaos engines die and the ship drifts toward a tornado in Aeria, the Sea of Storms.

Troll Diving

7 - Troll Diving

Caramba is kidnapped by undersea Trolls who mistake his exoskeleton for a piece of gold.

The Seas Seven

8 - The Seas Seven

Skullivar finds a lost Atlantean artifact, the Heptahedron, which could wreak havoc on the Seven Seas.

Spirited Away

9 - Spirited Away

Zak and CeCe get trapped in spirit form as two powerful beings from the Sea of Stars.

The Swap

10 - The Swap

In order to avoid being defeated by Golden Bones, Zak and his team have to exchange boats with him.

A Jellyfish of Legend

11 - A Jellyfish of Legend

A legendary jellyfish terrorizes the sailors of Beru.

Lemuria Attacks

12 - Lemuria Attacks

The Lemurians demand that CeCe be delivered to the or they will destroy Marituga.

Mutiny on the Demoniac

13 - Mutiny on the Demoniac

Mutiny on the Demoniac

Forged in Fire

14 - Forged in Fire

The Shipwrecked in the Sand

15 - The Shipwrecked in the Sand

Prison Break

16 - Prison Break

The Bermuda Apocalypse

17 - The Bermuda Apocalypse

The Last Flight of Icarus

18 - The Last Flight of Icarus

The Labyrinth of Minotaur

19 - The Labyrinth of Minotaur

Lighthouse of the Soul

20 - Lighthouse of the Soul

Crogar the Terrible

21 - Crogar the Terrible

Eye of the cyclone

22 - Eye of the cyclone

Escape from Netherwhere

23 - Escape from Netherwhere

Thermal Shock

24 - Thermal Shock

Trial by Fire

25 - Trial by Fire

Calabrass's Old Friend

26 - Calabrass's Old Friend

Call to Adventure

27 - Call to Adventure

Caramba repairs Zak's phone but he’ll only be able to call his dad once he's saved.

The Wiseman

28 - The Wiseman

The 7Cs encounter a man who can answer all the questions in the world. Zak wants to know if they are going to escape the Triangle but is led into a trap set by Skullivar and will need to escape to get his answer.

Burn Out

29 - Burn Out

Their latest adventures have exhausted our heroes, but they agree to go on a treasure hunt.

Wrath of Blix

30 - Wrath of Blix

While battling Bones's legions, Zak and his crew discover that Blix -- the giant, peaceful jellyfish -- has a few secrets.

Calabrass' Body

31 - Calabrass' Body

During an adventure on the desert of Dezer, Calabrass is offered a new body -- but there's a catch.

Island of the Lost children

32 - Island of the Lost children

Zak and the crew believe they are rescuing a group of children from a band of monsters, but appearances are deceptive.

Tanah Lost

33 - Tanah Lost

Cece is poisoned by a mythical creature.

Between Stars

34 - Between Stars

In order to open up the Waypoint of Zite, Zak must join forces with Sassafras and her mysterious daughter.

Viking Connexion

35 - Viking Connexion

After finding his old ship, Crogar sets out to reunite his Viking crew -- and leads the 7Cs into danger.

The Stowaway

36 - The Stowaway

While trudging through the icy land of Sino, Zak and his crew discover there may be a cloned enemy among them.

Zak's Choice

37 - Zak's Choice

Frustrated by the crew's inability to find the Beru Waypoint, Zak starts to wonder if he'll ever find his way home.

The Lost Orb

38 - The Lost Orb

When Skullivar gets the drop on the Chaos, one of Zak's loyal crewmates is forced to switch teams.

The Last Guardian

39 - The Last Guardian

Zak, Cece, Crogar and the rest of the crew -- minus Calabrass -- must do battle with a supremely powerful Skullivar.