1 - The Wheel Deal
Brain learns how to play basketball while in a wheelchair from a girl named Lydia.
Brain learns how to play basketball while in a wheelchair from a girl named Lydia.
Annoyed by gender stereotypes in the media, Francine, Muffy and Molly make their own little animated movie with girls as the main characters.
Sue Ellen writes a graphic novel about circles and triangles. However her friends think it's unusual.
Arthur, Buster and Fern buy one Grotesquely Grim Bunny comic after the local comic store goes under new management. Arthur is afraid to admit the new comics scare him.
When Alberto and Francine accidentally exchange soccer balls in the park, Alberto's ball travels with Francine throughout Elwood City and, eventually, the world.
In an attempt to discover just how big the world is, Pal, Kate, Mei-Lin, and Amigo take an imaginary trip around the world.
Arthur's Grandmother teaches him how to knit. However, embarrassed by his new skill, he tries to hide it from everyone else.
When D.W. gets her hair cut too short by a clown barber, the Tibbles begin to tease her about it, prompting her to seek advice on comebacks.
Buster decides to build a model rocket ship.